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Devlog

  • Final Update (1.03, Assets, Postmortem)
    February 01, 2022 by autumnalheart#assets, #final update, #final, #postmortem
    This will be the final update. It was actually done since December, but I was really tired. Because of this, I decided to release all of my unique assets for free alongside this and the postmortem. It... Continue reading
  • Bug Fixes (1.0.2)
    November 04, 2021 by autumnalheart#quick update, #bug fixes
    The .zip file now contains a readme with controls and credits. Bugfixes: Fixed fade in-out transition glitch. Can get out if stuck to a wall by an object. Collecting a law auto switches to that law. C... Continue reading
  • Quick Shader Update
    November 01, 2021 by autumnalheart#quickfix, #quick update, #update
    Short graphic update since I've been playing with shaders. The game is a bit more atmospheric. Objects change color based on rules... Continue reading
  • Finishing Up Update
    October 24, 2021 by autumnalheart#update, #major update
    The big update is here! This update adds the last levels, credits, and some more polishing! All 13 planned levels added! Some level layouts have been changed! The game actually ends! Credits! Some aes... Continue reading
  • Short(cut) Update
    October 15, 2021 by autumnalheart#quickfix
    Implemented: Pause Menu Keyboard shortcuts (on page)... Continue reading
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